Post by kiira on Sept 25, 2009 18:29:26 GMT -6
FALLEN ANGELS AT MY FEET ,
whispered voices at my ear
Name: kiira haratobu[/sup]
Clan: n/a
Age: nineteen
Gender: femme fatal
Shinobi Rank: youjinbou
Birth Village: konohagakure no sato
Current Village: konohagakure no satoDEATH BEFORE MY EYES ,
lying next to me, i fear
Likes:
• uchiha itachi
• chocolate
• having fun
Dislikes:
• people disprespecting itachi
• being fussed at
• itachi being mad at her
Personality:
kind ! , kindness is something that just comes naturally to certain situations in kiira's life.
SHE BECKONS ME ,
shall i give in ?
shall i give in ?
Hair: red
Eyes: blue
Height: 5'5
Weight: 120 lbs.
Physical Description:
UPON MY END ,
shall i begin ?
shall i begin ?
Chakra Release(s):
main- raiton
secondary- suiton, katon and fuuton
Weapons:
• kunai x5
• shruiken x5
• windmill shruiken x4
Miscellaneous Items:
• ninja wire 100 yards
• medical kit
• scrolls
Jutsu:
universal ninjutsu
Kawarimi no Jutsu - Change of Body Stance Technique
Art: Ninjutsu
Rank: E
Type: Supplementary Modifier
Chakra: 4
Description: Kawarimi no Jutsu is a basic Ninjutsu technique. When in danger the ninja will quickly substitute themselves with another nearby object. This can be a block of wood or even another person. This allows the ninja to quickly flee and hide while the original object takes the brunt of their opponents attack.
Bunshin no Jutsu - Clone Technique
Art: Ninjutsu
Rank: E Rank
Type: Clone
Chakra: 5
Description: Bunshin no Jutsu is a Ninjutsu technique every ninja learns at the Ninja Academy. The Bunshin technique creates a copy of the ninja without substance. The copy resembles the ninja in every way. This clone can function as a distraction or as means to confuse one’s opponent. As soon the Bunshin gets attacked or comes into contact with an opponent, it will disperse.
Shunshin no Jutsu - Body Flicker Technique
Art: Ninjutsu
Rank: D
Type: Supplementary Modifier
Chakra: 7
Description: Shunshin no Jutsu is a basic Ninjutsu technique. The ninja will appear and disappear in an instant, allowing them to retreat or attack suddenly. To facilitate the movement, the ninja will often use nearby elements such as mist, sand or leaves to mask their appearance or disappearance.
Kage Bunshin no Jutsu - Shadow Clone Technique
Art: Ninjutsu
Rank: B
Type: Clone
Chakra: 50
Description: The Kage Bunshin distributes the ninja’s chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.
Henge no Jutsu - Transformation Technique
Art: Ninjutsu
Rank: E
Type: Supplementary
Chakra: 5
Description: Henge no Jutsu is a Ninjutsu technique, which every ninja learns at the Ninja Academy. Henge allows the ninja to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents.
Kuchiyose no Jutsu - Spiritualism Technique
Art: Ninjutsu
Rank: -
Type: Supplementary
Chakra: None. 20% Health Sacrafice.
Description: A powerful jutsu, Ninpo Kuchiyose allows a ninja to summon animals, objects and the dead to fight on their behalf. The ninja normally signs a blood contract with the animal species, which allows him to summon different size and skill levels of creature.
medical jutsu
Chakra no Mesu - Chakra Scalpel
Art: Ninjutsu
Rank: B
Type: Attack + Supplementary
Range: Close (0-5m)
Chakra: 100
Description: Chakra no Mesu is a special Ninjutsu technique used by medical ninjas. After forming the needed hand seals, the ninja will focus chakra to their hands. When their charged hands reach the body of their target, they can extend the chakra internally into the target’s body to cut and neatly slice their muscles and blood vessels without harming the surface skin. This technique can be used in battle, but because of its hectic nature, the fine precision required for an instant kill is not feasible. Damage can still be done to the vital organs, but the technique should be used carefully in battle.
Inyu Shometsu - Secret Healing Injury Destruction
Art: Ninjutsu
Rank: A
Type:Healing Per Turn
Chakra: 50 Per Turn
Description: Focusing their chakra to an injured area, the user can begin the cell creation process the moment the area becomes injured.
Ranshinshou - Chaotic Mental Collision
Art: Ninjutsu
Rank: A
Type: Supplementary
Range: Close (0-5m)
Chakra: 105
Description: Manipulating the chakra in their hand, the user can create an electric field to disrupt the target’s nervous system. Because the brain and body communicate using electrical impulses, the user can use the field to disrupt the target’s ability to move. The result is the commands to move one body part being relayed to another, making it near impossible for the opponent to move unless they have high skill and understanding of the body or with time.
Shousen Jutsu - Mystical Hand Technique
Art: Ninjutsu
Rank: A
Type: Healing
Range: Close (0m ~ 5m)
Chakra: 205
Description: Shousen Jutsu is a Ninjutsu technique utilized by medical ninja. This technique allows the ninja to heal wounds by focusing their own chakra to their hands. If the ninja is highly skilled, they are able to heal more critical injuries.
Itonami Ataenushi no Jutsu – Life Giver Technique
Art: Ninjutsu
Rank: S
Type: Healing
Range: Close (0-5m)
Chakra: 215
Description: With this technique, the user can transfer their life in exchange for one who is already dead. This technique thereby allows them to save the life of those too badly damaged for typical medical treatment. If the target of the jutsu is not dead, the user can control how much of his or her life essence is transferred.
Koutou Kousei no Jutsu - Oral Rebirth Technique
Art: Ninjutsu
Rank: S
Type: Healing
Chakra: 430
Description: This technique allows the user to experience a near total rebirth of their physical form. Should a significant portion of their body be damaged in battle, the user can emerge from their mouth and cast off the skin of their former body. This new body will not bear the brunt of the damage of the previous incarnation; however, the technique is generally not a full recovery.
genjutsu
Magen • Narakumi no Jutsu - Demonic Illusion • Hell Viewing
Art: Genjutsu
Rank: D
Type: Supplementary
Range: Close (0-5m)
Chakra: 7
Description: Narakumi no Jutsu is a Genjutsu technique that causes its target to see a horrifying vision. The ninja will use the serpent hand seal to cause a circle of leaves to spin and envelop the target and then fall away. Once cast, the world will appear normal to the target until they see the illusion, playing on that shinobi’s worst fears. The effects of the technique could debilitate a person for some time.
Kai – Release
Art: Genjutsu
Rank: C
Type: Supplementary
Chakra: Equal to the Genjutsu Dispelled
Description: After forming the needed hand seals, the Genjutsu technique will not affect the ninja. The ninja can also use the technique on another individual who was unable to avoid the attack. After forming the needed hand seals, the ninja touches the one affected to end the affect of the spell.
Utakata – Ephemeral
Art: Genjutsu
Rank: C
Type: Supplementary
Range: Close (0-5m)
Chakra: 23
Description: The user will start this technique by using only one finger on their hand. A glance at the hand itself will be enough to cause the illusion to take effect. Once inside the illusion, the user can control the visions the ninja sees. This illusion can also be used to play on the fears of the target. The effects of this technique are very similar to the Demonic Hell Viewing Genjutsu; however, initiating this technique is much simpler and used by practitioners of greater skill.
Jigoku Gouka no Jutsu - Hell Fire Technique
Art: Genjutsu
Rank: C
Type: Supplementary Modifier
Range: Close (0-5m), Mid (5-10m)
Chakra: 11
Description: Jigoku Gouka no Jutsu is a Genjutsu technique that causes its target to see a vision of fire. After Yoroi forms the needed hand seals, a huge ball of fire will descend from the sky to envelope his target. The victims of the Genjutsu will believe they are being engulfed by a torrent of fire and flee their location for safety. The technique is generally used as a distraction for a follow up technique, though some victims have sworn they were burning.
Jubaku Satsu - Tree Binding Death
Art: Genjutsu
Rank: B
Type: Supplementary Modifier
Range: Close (0-5m)
Chakra: 25
Description: After forming the needed hand seals, the user will disappear and approach their target. Once near the target, a tree will grow at their feet, and its branches will bind them so they can no longer move. Once the illusion makes them believe they are captured, the user will take the opportunity to strike the bound opponent. The effects generally wear off once the opponent is hurt, given they are not already dead. Other variations of this technique include other types of plants rising up to bind the opponent, such as vines.
Kokuangyou Satsu no Jutsu – Journey into the Darkness of Death
Art: Genjutsu
Rank: B
Type: Attack
Range: Close (0-5m), Mid (5-10m)
Chakra: 200
Description: The user will cause the area around the target to be enveloped by darkness. Once inside the black space, the target will see grotesque figures said to be previous tortured victims of the technique. These grotesqueries will reach out and grab a hold of the target. They will then be thrown into the void to the mercy of a spectral dragon. The horrifying Oni can even extend from the targets own body to attack them. All aimed at transfixing the victim with fear and shock while the user chokes and kills the target in real life with the use of chakra imbued ninja wire
fuuton ninjutsu
Daitoppa - Great Breakthrough
Art: Ninjutsu
Rank: C
Type: Attack
Range: Close (0-5m), Mid (5-10m)
Chakra: 45
Description: Fuuton • Daitoppa is a Ninjutsu technique that utilizes the Wind Element. After bringing their hand to their mouth, the user will blow a large blast of wind capable of leveling almost anything in its way.
Kazekiri - Wind Cutter
Art: C
Rank: Ninjutsu
Type: Supplementary
Range: Close (0-5m)
Chakra: Equal to the technique dispelled.
Description: This technique is used to divide and neutralize a Wind attack launched against the user. Using their ability to manipulate Wind, the user will split the incoming Wind attack and make it harmless.
Kazegaeshi - Wind Return
Art: Ninjutsu
Rank: B
Type: Counter
Range: Close (0-5m)
Chakra: 100
Description: This technique is used to counter a Wind attack launched against the user. The user will split the incoming Wind attack with their chakra and take control of it. The attack can then be launched back at the ninja who originally created it or even another opponent.
Kaze no Yaiba - Sword of Wind
Art: Ninjutsu
Rank: A
Type: Attack
Range: Close (0-5m), Mid (5-10m)
Chakra: 210
Description: After forming the needed hand seal, a cutting whirlwind will envelop an opponent and cut them to pieces. Unlike a real sword, which can face resistance, the wind blade will be able to slice with little difficulty.
Atsugai - Pressure Damage
Art: Ninjutsu
Rank: A Rank
Type: Attack
Range: Any
Chakra: 210
Description: Fuuton • Atsugai is a Ninjutsu technique utilizing the Wind Element. Releasing one’s chakra from their body, they will form a large, destructive gale of wind, capable of leveling anything within a large area.
taijutsu
Limit: None
Raiken - Thunder Fist
Art: Taijutsu
Rank: D
Range: Close (0m ~ 5m)
Type: Attack
Cost: 20
Description: Gaining their peak momentum, the user will then launch his or herself at the opponent before delivering a powerful strike to the opponent.
Reppuu - Violent Wind
Art: Taijutsu
Rank: D
Range: Close (0m ~ 5m)
Type: Attack + Effect
Cost: 20
Description: Using quickness and agility the shinobi moves low to the ground and employs a spinning kick to sweep the opponent off their feet.
Bunshin Kaiten Kakatou Otoshi - Clone Spinning Heel Drop
Art: Taijutsu
Rank: C
Range: Close (0m ~ 5m)
Type: Attack
Cost: 45
Description: The shinobi first uses Kage Bunshin to create several clones. These clones and the original then launch themselves into the air and begin to somersault. They then come spinning down, laying their heels into the target’s shoulders and head.
Hayabusa Otoshi - Peregrine Falcon Drop
Art: Taijutsu
Rank: A
Range: Close (0m ~ 5m)
Type: Attack
Cost: 210
Description: While at an elevated position, the ninja will grab his or her opponent from behind. Firmly locking themselves to their back, they will then lock their ankles to their neck to get their body rigid. Finally, the user will then plant them head first into the ground. Essentially a belly to back pile driver, the move can provide a great concussion to the opponent’s head.
katon jutsu
Housenka no Jutsu - Mythical Fire Phoenix Technique
Art: Ninjutsu
Rank: C
Type: Attack
Range: Range of Weapon
Chakra: 45
Description: Katon • Housenka no Jutsu is a Ninjutsu technique utilizing the Fire Element. The ninja does the necessary hand seals and then emits a series of small fireballs. The ninja can also hurl a projectile, which is covered in these same flames. To the opponent, the attack appears to be only the balls of flame. Meaning that even if the flames are put out, the projectiles will still converge on the target. The flames can be used to cover different projectiles like shuriken or kunai.
Ryuuka no Jutsu - Dragon Fire Technique
Art: Ninjutsu
Rank: C
Type: Attack
Range: Mid (5-10m)
Chakra: 45
Description: Katon • Ryuuka no Jutsu is a Ninjutsu technique utilizing the Fire Element. After binding the opponent, the ninja uses a guide wire to unleash a large torrential fire burst onto the target.
Goukakyuu no Jutsu - Great Fireball Technique
Art: Ninjutsu
Rank: C
Type: Attack
Range: Close (0-5m)
Chakra: 45
Description: Katon • Goukakyuu no Jutsu is a Ninjutsu technique utilizing the Fire Element. The ninja does the necessary hand seals, draws chakra from their mouth into their chest, and then immediately exhales it. They then blow a stream of fire, which erupts into a large sphere of flames. To better manage the flames, the ninja will bring their hand to their mouth to control it.
Gouryuuka no Jutsu - Great Dragon Fire Technique
Art: Ninjutsu
Rank: A
Type: Attack
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Chakra: 210
Description: A Ninjutsu technique utilizing the Fire Element. After forming the needed hand seals, the ninja will expel a powerful fireball that takes the form of a dragon’s head. Powerful fireballs like these carry the capability of punching through something as strong as concrete with ease.
raiton
Sandaa Saaburu - Thunder Saber
Art: Ninjutsu
Rank: D
Type: Attack
Range: Close (0-5m)
Chakra: 20
Description: The user will generate lightning in their hand and then strike their target, causing an explosive impact
Raikyuu - Lightning Ball
Art: Ninjutsu
Rank: C
Type: Attack
Range: Close (0-5m), Mid (5-10m)
Chakra: 45
Description: The user will form a ball of electricity, which they can hurl at their opponent
Ikadzuchi no Kiba - Lightning Bolt Fang
Art: Ninjutsu
Rank: B
Type: Attack
Range: Any
Chakra: 100
Description: The user will send a plume of an electrified chakra-like essence into the clouds above to activate bolts of lightning to rain down upon a target.
Rairyuu no Tatsumaki - Lightning Dragon Tornado
Art: Ninjutsu
Rank: A
Type: Attack
Range: Close (0-5m), Mid (5-10m)
Chakra: 210
Description: The user will draw lightning down upon their body. The current will be contained within and around the user’s form. The user will then begin to spin in place, forming a whirling vortex of wind and electricity. The vortex will take on the form of a dragon and strike out against an opponent. Even if the attack doesn’t directly connect with the foe, the lightning can jump from the vortex to hit a nearby target.
suiton jutsu
Daibakuryuu no Jutsu - Great Exploding Current
Art: Ninjutsu
Rank: C
Type: Attack + Supplementary
Range: Close (0-5m)
Chakra: 45
Description: Suiton • Daibakuryuu no Jutsu is a Ninjutsu technique utilizing the Water Element. After doing the needed hand seals. a vortex of water will form in an already existing body of water, sucking anything on the surface above it down to the depths below.
Mizu no Tatsumaki - Tornado of Water
Art: Ninjutsu
Rank: C
Type: Attack + Defense Per Turn
Range: Close (0-5m)
Chakra: 45 Per Turn
Description: Mizu no Tatsumaki is a Ninjutsu technique that utilizes water to create a spinning water vortex around the ninja. The water acts as a barrier against attacks and can also knock an opponent backwards if they come in contact with it.
Chakra Kenpa no Ame - Chakra Detecting Rain
Art: Ninjutsu
Rank: C
Type: Supplementary Per Turn
Range: Any
Chakra: 23 Per Turn
Description: This Ninjutsu technique allows the user to blanket a wide area with a downpour of rain. They can maintain a connection to the rain and tell when someone is obstructing it, making it an excellent location technique. The user can even detect the individual’s chakra level and skill.
Suijinheki - Water Encampment Wall
Art: Ninjutsu
Rank: A
Type: Defense
Range: Close (0-5m)
Chakra: 210
Description: Suiton • Suijinheki is a Ninjutsu technique utilizing the Water Element. The ninja will first do a string of hand seals and then proceed to blow out a jet of water from their mouth to act as a water barrier from incoming attack.
Daibakufu no Jutsu - Grand Waterfall Technique
Art: Ninjutsu
Rank: A
Type: Attack
Range: Mid (5m-10m), Far (10m+)
Chakra: 210
Description: Suiton • Daibakufu no Jutsu is a Ninjutsu technique utilizing the Water Element. After doing the needed hand seals, a column of water will circle the ninja and then a large force of water will erupt to hit the attacker. Due to the force of the water, the target will be fully enveloped by the water and at its mercy as it pulls them away.
FORSAKING ALL I'VE FALLEN FOR ,
Parents: mizu haratobu-deceased and katrina haratobu-deceased
Siblings: n/a
History:
I RISE TO MEET THE END .
[/size]Other:
Roleplay Sample: [/blockquote]
FACE CLAIM
bleach : Orihime Inoue